Shell Game

Kingdom Keepers V: Shell Game

(2012)

The fifth novel in the Kingdom Keepers series takes to the high seas! Finn, Amanda, and all of the DHIs are back for this new thrilling story  that takes readers belowdecks on the Disney Dream. As the Disney Dream joins the cruise fleet, a special treat is in store for guests aboard its inaugural sail from Cape Canaveral to Los Angeles: the Disney Host Interactive teenage guides will be part of the Dream crew.

Finn, Maybeck, Charlene, Willa, and Philby are to attend the cruise as celebrity guests, and to perform a ribbon cutting for the DHI server to go live. The Dream is now the most advanced cruise ship in the world.

But all is not right belowdecks. Strange things are happening. Unexplained phenomena. Only the Kingdom Keepers know the truth behind their invitation: nearly every Disney villain is represented onboard the new ship: whether on its decks or in its theaters.  It’s believed the Overtakers have infiltrated the cast and are “stowaways.”  Worse: it is believed they have stolen an important journal that once belonged to Walt Disney himself–Finn has been having dreams about this–and that some kind of mission is planned.

The ship sets sail filled with enthusiastic guests and crew, and the battle is on in new and exotic arenas. But the end game is far more complicated and intense than anything the Kingdom Keepers had planned on. If the Overtakers get their way, a power will be unleashed that no one will possess the ability to vanquish.

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  • Indie Bound
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  • barnes and noble